AccessiblePeakMeter wins ConnectAbility Challenge

Oussama receiving the award

On 27th July AccessiblePeakMeter  received the Large Organization Recognition Award in the AT&T NYU ConnectAbility Challenge, a global software development competition on new software technologies aimed at improving the lives of people living with disabilities!

In the picture Oussama receives the award at the award ceremony, which was organised to celebrate the 25th anniversary of the Americans with Disabilities Act.


Accessible Peak Meter Released

A Screenshot of the plug-in

On 3rd July the DePIC team released AccessiblePeakMeter an audio plug-in that makes peak level meter in Digital Audio Workstations accessible to visually impaired people.

It comes as a VST or Audio Unit , two of the most widely used formats for the deployment of digital audio effects and instruments into professional Digital Audio Workstations.
The plug-in uses real-time sonification to deliver information to the user about audio levels and peaks in audio signals, and so supports core activities in audio production.
We made a dedicated website for the peak meter :

jHapticGUI library released


We have developed a library for any application embedding haptic force feedback devices into Java GUI based interactive systems. It abstracts over the complications of inter-thread operation between graphical, haptic, and audio interfaces, providing a robust and reusable code library.

DePIC at Visually-impaired musicians' lives conference

DePIC Daw Prototypes

The DePIC team has presented its research at the Visually-impaired musicians' lives conference, held at UCL Institute of Education on 10-11 March 2015. The conference, organized by Dr. David Baker and Professor Lucy Green from the Department of Culture, Communication and Media, brought together a  very diverse group of participants, whose activities are related to music and visual impairments. Blind musicians and audio producers of course, but also artists, teachers and practitioners working with visually impaired pupils, entrepreneurs working in accessible technology and researchers such as ourselves.

AccessNIME workshop

Haptic devices

On 30th June we will be hosting a workshop at the New Interfaces for Musical Expression conference at Goldsmiths University of London. This one day workshop will explore both the accessibility of NIMEs and what NIME technology and research can bring to accessibility of audio interfaces and performance, primarily focusing on practitioners with visual impairments.

Workshop on Sonification for Sports & Performance

Blind Football

Members of DePIC will be running a workshop on Sonification for Sports and Performance as part of the 20th International Conference on Auditory Display which will be help at New York University on the 22nd of June 2014. This workshop focuses on the growing body of work on Sonification for use in sports, exercise and performance in drama and related applications. Current sonifications for sports and performance will be discussed, and the session will provide a forum for examining methods, techniques and tools do and do not work across different sports and performance applications, from requirements gathering through to final evaluation. Additionally, a roadmap for future research in design and evaluation practice, methodologies and theories will be developed.

Workshop participants will have an opportunity to discuss their experiences, present new findings and analyse the commonalities and differences in developing sonifications for applications in this area.

Sound Editing Workshop

Haptic devices

On December the 18th, the DePIC team will be running a Participatory Design Workshop with visually impaired musicians and audio production specilists. The workshop will be held at Queen Mary University of London and aims to explore design ideas for accessible tools that would assist visually imapired users when collaborating with sighted colleagues in tasks requiring the use of a Digital Audio Workstations, e.g. composing, recording, adding effects, etc.

During the workshop, we plan to discuss what problems people have encountered in using existing tools and when collaborating with others. We will also examine some bits of technology that enable users to interact with a computer using other senses than sight (e.g. audio and haptics), and together, we will start thinking about ways to use this technology for accessible music production tasks.